Has a bonus affecting eco unit food collecting rate
Civ bonus must explicitly state it adds a percentage increase in collection rate from any food source
Unique tech or bonus affects trebuchets
For this category, we do not recognize Traction Trebuchets as real Trebuchets.
Misses a unit upgrade or technology that every other civ has
For a civ to count in this category, it must be the only civ in the game to miss a certain tech or upgrade. A civ only counts as missing an upgrade if they receive access to that unit line or building for the upgrade. For example, Saracens are the only civ to miss Cavalier while still receiving the knight line.
Effect of civilization bonus varies in different ages
This category is only referring to bonuses that have the exact same effect but different percentage effects depending on the age. Bonuses that provide different techs in the same line are not counted here
All possible answers
Click on individual squares to reveal the possible answers
Unique tech name has been changed since their addition
Misses a unit upgrade or technology that every other civ has
Has a bonus affecting eco unit food collecting rate
Unique tech or bonus affects trebuchets
Effect of civilization bonus varies in different ages
Has a unique tech affecting siege (excluding naval siege)
Most popular correct answers
Unique tech name has been changed since their addition
Misses a unit upgrade or technology that every other civ has
Has a bonus affecting eco unit food collecting rate
Unique tech or bonus affects trebuchets
Saracens (26.45%)
Tatars (24.44%)
Britons (44.44%)
Effect of civilization bonus varies in different ages
Persians (20.33%)
Cumans (13.09%)
Franks (21.58%)
Has a unique tech affecting siege (excluding naval siege)
Koreans (20.59%)
Turks (27.68%)
Mongols (49.15%)
Most popular wrong answers
Unique tech name has been changed since their addition
Misses a unit upgrade or technology that every other civ has
Has a bonus affecting eco unit food collecting rate
Unique tech or bonus affects trebuchets
Japanese (13.23%)
Huns (9.00%)
Tatars (5.88%)
Effect of civilization bonus varies in different ages
Goths (6.10%)
Persians (6.38%)
Goths (9.35%)
Has a unique tech affecting siege (excluding naval siege)
Celts (18.45%)
Celts (6.23%)
Slavs (7.20%)
Least popular answers
Unique tech name has been changed since their addition
Misses a unit upgrade or technology that every other civ has
Has a bonus affecting eco unit food collecting rate
Unique tech or bonus affects trebuchets
Sicilians (5.10%)
Jurchens (2.57%)
Georgians (1.63%)
Effect of civilization bonus varies in different ages
Inca (6.50%)
Shu (4.70%)
Georgians (3.60%)
Has a unique tech affecting siege (excluding naval siege)
Sicilians (3.21%)
Dravidians (0.69%)
Britons (5.51%)
Answer frequency
Unique tech name has been changed since their addition
Misses a unit upgrade or technology that every other civ has
Has a bonus affecting eco unit food collecting rate
Unique tech or bonus affects trebuchets
41.95%
53.36%
69.46%
Effect of civilization bonus varies in different ages
39.93%
37.25%
50.67%
Has a unique tech affecting siege (excluding naval siege)
35.23%
51.34%
54.36%
Has a unique tech affecting siege (excluding naval siege)
All possible answers:
Unique tech name has been changed since their addition
All possible answers:
Has a bonus affecting eco unit food collecting rate
All possible answers:
Unique tech or bonus affects trebuchets
All possible answers:
Misses a unit upgrade or technology that every other civ has
All possible answers:
Effect of civilization bonus varies in different ages